How 3D landmarks are shaded relative to the base map. Every mode renders the landmarks as maplibre-style fill-extrusion buildings:
inherited
dark
streetDark
light
streetLight
How 3D landmarks are shaded relative to the base map. Every mode renders the landmarks as maplibre-style fill-extrusion buildings:
inherited: mirrors the colour, opacity and vertical gradient of the basemap 3D building layer (default).dark: uses the 3D building look of the SDK'sstreetDarkstyle.light: uses the 3D building look of the SDK'sstreetLightstyle.